Blueprints · Beginner

UE Blueprints 101: Your First Playable Character

Go from zero to a fully playable character in 15 minutes — no coding required.

⏱ 15 MIN✦ BEGINNERBlueprints Only
After this course

What You'll Learn

  • Set up your first Blueprint Actor from an empty project
  • Add character movement input (WASD + jump) with Enhanced Input
  • Wire a Spring Arm & Camera to smoothly follow the player
  • Connect animations to a State Machine (idle / walk / run)
  • Test your fully playable character in-game in under 5 minutes
Lesson structure

Course Outline

01
Open the Blueprint Editor
Orientation, panels, and your first Actor
02
Create a Character Blueprint
From scratch — no starter templates needed
03
Add Capsule & Skeletal Mesh
Physics collision + visible character mesh
04
Set Up Enhanced Input Actions
Movement axis, jump action, and input mapping
05
Build the Animation Blueprint
State machine: idle → walk → run transitions
06
Attach Spring Arm & Camera
Third-person camera with lag and pitch control
07
Play In Editor — It Moves!
Hit play, test, and see your character live
Overview

About This Course

Most Blueprint tutorials dump an hour of theory before you touch anything. This one doesn't. You'll open the editor, build a functional Character Blueprint, wire up inputs, set up basic animations, and be running around a level — all in a single focused 15-minute session.

No prior Unreal Engine experience needed. All you need is a fresh UE5 project and this guide. Every node you add has a purpose — by the end you'll understand why it works, not just that it works.

UE Blueprints 101
15 min · Beginner
Get Instant Access — $9